# Flash Swaps

Flash swaps are an integral feature of Uniswap V2. In fact, under the hood, all swaps are actually flash swaps! This simply means that pair contracts send output tokens to the recipient before enforcing that enough input tokens have been received. This is slightly atypical, as one might expect a pair to ensure it's received payment before delivery. However, because Ethereum transactions are atomic, we can roll back the entire swap if it turns out that the contract hasn't received enough tokens to make itself whole by the end of the transaction.

To see how this all works, let's start by examining the interface of the swap function:

function swap(uint amount0Out, uint amount1Out, address to, bytes calldata data);

For the sake of example, let's assume that we're dealing with a DAI/WETH pair, where DAI is token0 and WETH is token1. amount0Out and amount1Out specify the amount of DAI and WETH that the msg.sender wants the pair to send to the to address (one of these amounts may be 0). At this point you may be wondering how the contract receives tokens. For a typical (non-flash) swap, it's actually the responsibility of msg.sender to ensure that enough WETH or DAI has already been sent to the pair before swap is called (in the context of trading, this is all handled neatly by a router contract). But when executing a flash swap, tokens do not need to be sent to the contract before calling swap. Instead, they must be sent from within a callback function that the pair triggers on the to address.

# Triggering a Flash Swap

To differentiate between the "typical" trading case and the flash swap case, pairs use the data parameter. Specifically, if data.length equals 0, the contract assumes that payment has already been received, and simply transfers the tokens to the to address. But, if data.length is greater than 0, the contract transfers the tokens and then calls the following function on the to address:

function uniswapV2Call(address sender, uint amount0, uint amount1, bytes calldata data);

The logic behind this identification strategy is simple: the vast majority of valid flash swap use cases involve interactions with external protocols. The best way to pass information dictating how these interactions happen (function arguments, safety parameters, addresses, etc.) is via the data parameter. It's expected that data will be abi.decoded from within uniswapV2Call. In the rare case where no data is required, callers should ensure that data.length equals 1 (i.e. encode a single junk byte as bytes), and then ignore this argument in uniswapV2Call.

Pairs call uniswapV2Call with the sender argument set to the msg.sender of the swap. amount0 and amount1 are simply amount0Out and amount1Out.

# Using uniswapV2Call

There are several conditions that should be checked in all uniswapV2Call functions:

function uniswapV2Call(address sender, uint amount0, uint amount1, bytes calldata data) {  address token0 = IUniswapV2Pair(msg.sender).token0(); // fetch the address of token0  address token1 = IUniswapV2Pair(msg.sender).token1(); // fetch the address of token1  assert(msg.sender == IUniswapV2Factory(factoryV2).getPair(token0, token1)); // ensure that msg.sender is a V2 pair  // rest of the function goes here!}

The first 2 lines simply fetch the token addresses from the pair, and the 3rd ensures that the msg.sender is an actual Uniswap V2 pair address.

# Repayment

At the end of uniswapV2Call, contracts must return enough tokens to the pair to make it whole. Specifically, this means that the product of the pair reserves after the swap, discounting all token amounts sent by 0.3% LP fee, must be greater than before.

## Multi-Token​

In the case where the token withdrawn is not the token returned (i.e. DAI was requested in the flash swap, and WETH was returned, or vice versa), the fee simplifies to the simple swap case. This means that the standard getAmountIn pricing function should be used to calculate e.g., the amount of WETH that must be returned in exchange for the amount of DAI that was requested out.

This type of fee calculation gives a slight advantage to the caller, as the fee derived from repayment in a corresponding token will always be slightly less than the fee derived from a direct token repayment, as a result of the difference between the amount required to pay back a swap, versus the amount withdrawn and then directly returned. The approximate comparison of fees is ~ 30 bps for a swap fee vs. 30.09 bps for a direct repayment.

## Single-Token​

In the case where the token withdrawn is the same as the token returned (i.e. DAI was requested in the flash swap, used, then returned, or vice versa with WETH), the following condition must be satisfied:

DAIReservePre - DAIWithdrawn + (DAIReturned * .997) >= DAIReservePre

It may be more intuitive to rewrite this formula in terms of a "fee" levied on the withdrawn amount (despite the fact that Uniswap always levies fees on input amounts, in this case the returned amount, here we can simplify to an effective fee on the withdrawn amount). If we rearrange, the formula looks like:

(DAIReturned * .997) - DAIWithdrawn >= 0

DAIReturned >= DAIWithdrawn / .997

So, the effective fee on the withdrawn amount is .003 / .997 ≈ 0.3009027%.

# Resources

For further exploration of flash swaps, see the whitepaper.

# Example

A fully functional example of flash swaps is available: ExampleFlashSwap.sol.

# Interface

import '@uniswap/v2-core/contracts/interfaces/IUniswapV2Callee.sol';
pragma solidity >=0.5.0;interface IUniswapV2Callee {  function uniswapV2Call(address sender, uint amount0, uint amount1, bytes calldata data) external;}